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Old 11-22-2008, 01:35 AM
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zapatista zapatista is offline
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Originally Posted by III/JG11_Tiger View Post
Zapatista, I get what you mean, but my squad flew ongoing campaigns against AG51 for a couple of years and we enjoyed many of the features you require, unfortunately there was a need for quite a bit of planning input, but we had tanks running out of fuel etc and supply was important to keep airfields active and many more features, maybe Oleg could speak to the developers of SE, as knowing one of the team that created SE, I am fairly sure that a lot of what you require could be added if SE was built into SOW, it will be interesting to see what maddox games comes up with.
then you need to provide information like that to Oleg if you want to have any hope BoB will be better then il2 in that regard, because right now that is not going to be the case. maybe some of the previous work done on SE can be of some help to oleg, presuming that resource is provided to him for free. maybe the person that designed it can do some part time consulting for Oleg and get SE type functions/features implemented in a true dynamic way.

oleg had a post at the ubi forum a couple of years ago asking people to vote if they wanted a dynamic campaign or scripted missions, but it wasnt clearly explained what a true dynamic campaign is and the fake-real crowd was chirping loudly they wanted 100% "realism" in missions, not being smart enough to understand the full benefits of a dynamic campaign engine server that can run 24/7 over 4 monts with "tasked missions" (like falcon 4 does). meaning a server can run on its own over 4 months, letting you join at any time, and once logged on you get a list of the types of missions that are being tasked and you can select one you like, or simply select any airfield to start from (choosing an airfield with no missions tasked means you could do "free flying" from that location)

after the votes were in oleg stated he would plan on a scripted campaign, not a dynamic campaign, so that means a limited progressively evolving list of pre fabricated missions that run in a rigid fashion, and there is no 24/7 server at all. it also means the missions will always be exactly the same.

personally i would favor oleg trying to buy the "campaign engine rights" from mig alley or falcon-4 (in the same way he sold the il2 AI engine rights to the console developer of BoP), and expanding on it. if he is not going to do that he needs to include the skeleton of a true dynamic campaign engine right now into BoB, and allow the fan base to expand on it.

if any of you have any hopes in that direction, this is the time to start letting oleg know what you want and why, and help him with free resources to implement it. complaining later will be to late, and you wont get it for the next 8 to 10 years either.