Quote:
Originally Posted by MaXMhZ
These things will only work with nVidia cards that use the special stereoscopic 3D drivers.
Just forget them. Nice gadgets, very expoensive and completely unusable, just like 3D shutter glasses.
Who wants to drag a cable around that's plugged into your VGA adapter at the back of the box? Not me.
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I agree that 640x480 is very low, but 1024x768 is good one if you consider playing in 3D.
On the other hand I wonder if someone has REALLY tested IL2 1946 in 3D with shutter glasses here. Even in a old-good CRT of 19" is stunning to see all the cockpit in 3D, and to perceive the distances.
But if you are able, as I do, to play/test it in stereo3D in a 1.8-2.0 m wide projection screen with a "cheap" DLP projector, I can't imagine someone don't liking it. It's very simple to describe; you just feel you are flying, you just can feel the altitude perfectly and you just can feel the size of the plane you are flying, not to mention the cockpit detail poping out the screen... Add to that to be able to estimate distances (to runway, objectives, other aircrafts) accurately... Definately shutter glasses (or equivalent system) worth every dollar/euro you put on them.
I'd be glad to show that to some IL2 fan.
And now with the boost to stereoscopy that Nvidia (mainly) and AMD (Ati) are producing, with new drivers, glasses (wireless and recharchable) and monitors (end of '08 beginnig '09), stereoscopic gaming will become more important. I hope SOW:BOB will be ready for it!