IMHO IL2 does have enough planes, but there are minor issues there and there: radiator not helping in some US Navy aircraft, FW190 cant out-accelerate a Spitfire in dive(and doesn't retain extra speed as well), Tempest turns too well at low speed, late 109s dont turn quite well enough at high speeds, most Yaks dont have fuel gauges, La5FN cannot be stalled(properly), the list goes on and on.
With such a huge number of different aircraft its stunning how even most of them are correct, and moreover, that they are correct(ish) when compared to each other. As Kurfurst and CO pointed out in some ooold Ubi topic, the developing team seems to have considered the speed and turning time most important, and (apparently) due to the limitations of the game's engine, getting those two correct has led to problems in climb, acceleration and energy retention.
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