Quote:
Originally Posted by Namel
For example you got 10 points. Phantom costs 10 points, haste 6 points, heal 2 points etc. So I could either cast one phantom on that round or 3-4 smaller spells. You could easily tie lot of skills to this system. Skill giving more points/round, skills giving smaller point cost for certain school of spells etc.
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I really like that idea! If it's well balanced and mass spells would cost a lot of points it could be really interesting IMO.