Well it all depends what you want from unit.
For example, Evil Beholders have very low health compared to their leadership requirement, making them very easy to lose in melee.
But, that's compensated with good damage rating and their special ability.
Also, it is also depends from what you want in army. If you play warrior, maybe you need units that can take as much punishment as possible (good health per leadership ratio), since you can't control losses as good as mage or paladin.
Last edited by player1; 10-24-2008 at 12:36 PM.
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