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BoB in OpenGL or DirectX ??
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10-21-2008, 10:58 PM
IceFire
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Join Date: Apr 2008
Posts: 1,879
Oleg said OpenGL would be the API of choice. I figure that makes sense anyways. I wonder if they will be going for OpenGL 2.0 or 3.0. Probably 2. Everyone seems to hate 3.0.
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