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Old 10-18-2008, 02:44 AM
david163 david163 is offline
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Join Date: Aug 2008
Posts: 9
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Quote:
Originally Posted by Stepsongrapes View Post
I'm MORE than happy with facing the possibility of not being able to complete a few non-critical quests to maintain the excellent REPLAYABILITY of this game.

Get rid of randomness? HELL NO.
The quest is less effected by randomness

But It will dramatically changed the difficulties.

For example, once I get the sacrifice magic on the first land, I can get many higher level unit via sacrifice lower unit. Then I can easily defect all enemy before the death land.

This case also happened on treasure.
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