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Old 10-17-2008, 08:47 PM
Jamers Jamers is offline
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Join Date: Oct 2008
Posts: 41
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I disagree that it abuses the game mechanics. I mean, you're permanently losing units, so why not permanently gain other units, with penalties in lowered percentages of raised HP plus the cost of mana and a turn in combat (spell use)?

I feel like since the Mage has lower Leadership and combat attributes, it makes sense that he would rely on clever use of magic to maintain an effective army.
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