Naww. I've been using the GG 1.6.5 patch for a while and it is working fine. By waiting all my units I get 10-15 attacks per turn for 5 turns. It's insane.
Here is something I noticed last time I played: I have not yet upgraded its rest or duration...just its damage. So it has "5 Attacks" and "4 Rest". So there is a brief opportunity to cast a 2nd cloud while the first is still active.
So I did this last night at the same location as the old cloud. It seemed to reset the counter on the first cloud! So for the rest of the battle, the enemy was getting hit 2x per cloud tick. Pretty funny.
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