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Old 10-16-2008, 05:34 PM
Shd Shd is offline
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Join Date: Oct 2008
Posts: 59
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Rage increases both (critical hit damage and critical hit chance).

Formulas (from Russian fan manual) are:

CritDamageModifierByRage=1.3+CurrentRage/MaxRage*(1.7-1.3).

That means crit damage will be 1.3*"standart damage" if you have 0 rage and 1.7*"standart damage" if you have full rage. "standart damage" depends on many other parameters...


CritChance="standart chance"*ModCritByRage*ModCritByMorale

ModCritByRage=0.7+CurrentRage/MaxRage*(1.3-0.7)

ModCritByMorale:

-3 0
-2 0.5
-1 0.75
+0 1
+1 1.25
+2 1.5
+3 2


Look for english translation in this thread (i know its automatic translation but still it is something (all thanks to Tempo))
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