View Single Post
  #43  
Old 10-15-2008, 12:15 PM
Zhuangzi's Avatar
Zhuangzi Zhuangzi is offline
Approved Member
 
Join Date: Sep 2008
Location: Perth, Australia
Posts: 923
Default

Quote:
Originally Posted by uwallah View Post
I'm playing with a mage in normal difficulty, and it is really easy.

If you have a little luck, and get good spells early, you can kill much tougher enemies than your level or army predicts.

At the first levels, fireball is awesome.
After you find demon gate,you can win entire combats without an army! You just need 5 1 pcs. units (like thorns) to survive the first round and after that the demons take care of the enemy. The losses doesn't matter, and you can use magic spring to replenish your mana and summon an other stack if one or two isn't enough.

Firestorm is an another kickass spell. At 20. lvl there is no army what can survive 4 from those in 2 rounds (3-4k damage/pcs)

Now I'm at level 25 with an army of demons, red dragons, archdevils and other high HP units. If some of them actually dies, it is easy to get them back: Hypnotise an enemy unit, and then sacrifice them... Double win!
Totally agree. As far I am concerned the Mage owns this game, hands down. I have just completed my second game on Hard and it was MUCH easier as a Mage compared to a Paladin.

Why?

Because of SPELLS. In my opinion Order is not needed, but Distortion in the early game and Chaos in the late game own everything. I barely used the Ragebox for most of the game, mainly just Soul Drain for massive stacks and Time Back. Sometimes Glot's Armor. But my rage was only 50 at the end and I didn't need any more.

What you've got to do as a Mage is raise your intellect as high as it will go, and max out everything in the Magic tree except for Necromancer or Necro Call. You need Higher Magic x 3. You need Destroyer x 3. You definitely need level 3 Distortion and Chaos. And then with an Intellect of over 20 (mine was 32 by the end of the game) you will destroy your enemies. You don't really need much in the way of your own units, although dragons are essential at the end of the game.

Toward the end of the game, I was casting Fire Rain twice a turn for the first three turns, and using Soul Drain every second or third turn. That's it. I occasionally used Armageddon to clear out maps with lots of stacks (especially lots of ranged units) but this is not a good idea when you have dragons. In fact one cheap tactic is to get a team of weak and cheap units like Undead Spiders, Skeletons and Ghouls, then Armageddon everything. You can nuke the map twice on turn 1, which great for clearing out hordes of dragons. And then you can replenish your stacks very cheaply after the fight. I cleared out the Land of the Dead like this with no problems at all.

I never used Sacrifice. Not once. I used Phantom a lot in my Paladin game but barely at all in my second. In fact I didn't find Pain Mirror at all in my second game, but it didn't matter.

Mage >>>>>>>>>>> Daylight >>>>>>>>>>>>> Paladin
Reply With Quote