Quote:
Originally Posted by cyndimacog
This has been the key to success since at least 1992 (when I started playing). The real problem that I have is that Atari has apparently put into place measures to ensure that players waste more units than would normally be necessary to complete this. I just bought the game today and got the quest for the miller fairly early. Between the miller and the person he gave the ring to is a group of over 700 spiders. I believe that, that early in the game, this group should not be there. This is the second time that I've been through this and I have been wiped out 4 times with max troupes and there's stlil like half the group left. I don't know what Atari is trying to do with this one group that can't be avoided, but I know that NWC/3DO would not have done this.
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There are groups like that everywhere. One or two really high-level groups that you need to check first (right-click) and then avoid.
And yes, that particular group can be avoided. There's more than one route to Hake's.
Often there's a high-level group wandering in the swamp too, which can also be avoided. I look at it as a sort of mini-game, avoiding the big bully until such time I can take him with minimal losses.