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Old 10-08-2008, 03:30 PM
rhomboidspace rhomboidspace is offline
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Join Date: Sep 2008
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Quote:
Originally Posted by Snaggly Pete View Post
I came across these notes for a camera mod that I guess Spamm created (see below). I was just wondering do these notes mean that pathfinding and FPS is worse with this mod?

I tried the mod out and I really liked the longer camera range, but it seemed like my character may have gotten stuck a few times when trying to move around (I particularly noticed that at crossroads--when he was suppose to make a turn at a crossroads, it was like he tried to cut the corner, instead of staying on the road and then he would get stuck) and I'm wondering if that has to do with a pathfinding problem. Unfortunately, I cannot remember what the pathfinding was like before I applied the mod to compare it with now.

Also, just wondering but is there a way to remove the mod and test the pathfinding without it? When I removed the .kfs file from the mod folder, the improved range was no longer there, but it seemed like the issue with him getting stuck while moving still was. Thanks for any help provided.

Camera
Author - spamm

For version 1.6.4
http://kingsbounty.ru/mods/1.6.4/mod_164_camera.zip

Camera range increased from 18 to 32
+ bigger field of view
+ ease of large trips
- FPS
- path finding
atention: mod activated after first location changing

(Spamm: I sent this as a private message to you, but I wasn't sure if you're the type of person who notices when they get messages, so I posted here.)
It's because your system is processing more information at once, terrain is loaded as it's needed, so the farther away from the terrain your camera is, the more terrain it has to process at once
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