On my playthrough (Paladin, normal) I used your setup except griffins and inquisitors instead of reds and blacks. Griffins are excellent tanks (they have more hp than leadership which cannot be said for many creatures), have good speed and init (with tactics they can reach the enemy on turn 1), unlimited retaliations and damage of 5-10 which means bless will take the avg damage from 7,5 to 10. I just made them fly in there and let the demons pound away on it pumping resurrect and letting the elven archers do their thing.
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