Quote:
Originally Posted by Daedalus
What i'd strongly suggest is that the devs don't add any base classes but rather expand upon the skill trees with more options and improve some skills which are considered less useful.
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For this version are the skill at the best level
(because what I was missing was specialization in specific way - like Undead only bonuses... but this game is not designed to populate your army with only one type of creatures... so you will still have very various and spread ranks of skills that have bonuses for each situation / army )
But when the Add-on would be more MP oriented or will have random map generator, wich provides higher specialization, then the change in skill tree would be absolutely more interesting when strict specialization way can be taken when leveling(optional of course). This way I can imagine mage who will hit his enemies with super strong spells, but his all other atributes would be like zero (or even negative).... Right now I am very sad that even MAGE (or rather Paladin) can ressurect only 4th level creatures... (just blind example)