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Old 09-30-2008, 05:27 PM
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Flyby Flyby is offline
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Quote:
Originally Posted by Urufu_Shinjiro View Post
It would depend on how it was coded. I wouldn't be surprised if Oleg made the game with more that 4 threads to take advantage of future CPU's with more than four cores.
I would not be surprised either, but it would be nice to know that, factually. At the same time I wonder how the gaming experience in SoW can be enhanced by optimizing for multi core processors? I mean if I'm flying, I can see the use of multi cores for generating those clouds I've read about, or even modern waves (though I won't be interested in the ambiance of having ditched). I can see it for big formations of aircraft, and complex AI, and damage modeling. I don't know how much more immersion in a combat flight sim is needed. Dynamic lighting? Wear modeling? Complex cities, and landscapes? Vehicular traffic? Hot and cold running water?
Well maybe we'll be able to turn some of that stuff off. Hmmm. Here's a thought. Don't add stuff until the technology catches up to render smooth frame rates. That may be harder said than done though.
Flyby out
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