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Fiat B.R. 20
The Fiat B.R.20 is a good medium level bomber. But it's pretty useless in the sim since a "bomb-sight" view switch more often than not creates a CTD to the game, so....
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The workaround for CTD when look through bombsight is dont move the camera with mouse when go for bombardier cockpit (set a macro with keys to move to turret and to bombsight help). Players that use TrackIR or NewView dont have this problem.
I think this will be addressed by TF in Patch 4.20 (just in "two weeks"

).
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Its 12,7mm dorsal gun is potentially very powerful, but its inverted controls take lots of time to master.
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BR-20 dorsal turret should by controlled with joystick axis and not with mouse - because this turret is powered, so the control turn more natural .
Set joystick X and Y axis to control the upper turret movement and check "invert axis" for X.
To avoid turn the turret and plane at same time

, use a key, e.g. space, to modify joystick X, Y axis behavior -if the key is pressed joystick X, Y axis control only the turret, released control plane, as normal.
Using joystick result in the best turret control that I see in WWII CFS (since 1942: PAW).
Perhaps unknown for many players, but CloD controls - despite some conceptual flaws - are very flexible (allow use key/button to modify axis - as above - set any key/button to modify key/button, duplicate controls...)
Notice that control turret with joystick axis only work for Br.20 dorsal turret (because is powered - the only in CloD*). Not work for others because in these the joystick spring force the MG to center making the control awkward. For these other turrets use mouse.
* In TF 4.20 Blenheim turret will be powered (as IRL).
Gunners - human and AI - will be revised in TF 4.20.
The restriction to fire if plane climb or dive above 5 m/s will change.
Same for turret inverted axis (Russian programers have habit to invert things - in CloD convergence horizontal vertical are inverted too (fixed in TF 3.0), in il-2 Bo$ the enable/disable Force Feedback came inverted in last (Alpha) release .

)
Recharge time - that now varies from 7 to 20+ seconds, depend on plane and turret location - will be reduced for ~8 seconds.
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Sometimes the "electro-generator" doesn't work properly for some reasons and the turret turns very slowly... if the engines are "hot" and oil as well, I found out the turret turns a lot faster.
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TF 4.20 will remove the “Avio Compressori Garelli RE” (auxiliary power unit under pilot seat, that shakes the plane a lot) and drive the slave compass, turret with engines
hydraulic pressure.
In TF 4.0 is possible use the "autopilot" commands of German bombers in Br.20 (and Blenheim) - a compromise to make level bomber viable.
In short, BR-20 will be improved, is just mater of more "two weeks, be sure".
Sokol1