Quote:
Originally Posted by sniperton
As I see the main problem now is that issuing orders in real-time in any other way than voice communication is handicapped due to the fact that we have only two hands (already busy with flying and doing all the 'engeneering work'). 
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In my opinion, that’s a minor problem: it can work the same way as shifting crew position. Surely the player can briefly leave his plane to autopilot. Or, the whole thing can be done in a timeout condition (sort of pause, but with the game still running).
I understand that some aspects of my idea are detrimental to immersion, but some AI behaviour can be even worse. The choice is up to the player, as always, and I would surely prefer the ability to take decisions to the frustration of helplessly watching a good mission going nuts.