I really hope there has been made some serious adjustments to the game. Crossworlds was 10 times better than warriors of the north. The story is way to linear and you are forced to have the same units on the 4 first islands. Which instantly turns you off to playing it again. Not to mention the amount of battles resembles King's Bounty Legend, rather than Crossworlds. In crossworlds you can actually see yourself on the way to the next level. In Legend and in Warriors of the North, it is one long tough grind.
I really think the next King's Bounty game should be focused on replay value. Even more so than crossworlds was. Not sure how you would go about it, but the make it a lot more random which islands you get to in which order, make it more random which units you find in the different stores, as well as which items.
Also I wonder why you are removing units in order to put other units into the game? Is there something in the programming code that makes it difficult to have over a certain number of different units?
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