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IMD work to make a launch setup in the Tug/queen/truck....
Besides the obvious IMD changes.
Remember to hit enter after putting in the digits, before saving in each entry.
I dunno why.
In carcasses.XML
HM_Queen_pl
<BigShipHangar>
<hangar_count>6</hangar_count>
<max_hangar_count>6</max_hangar_count>
</BigShipHangar>
save and go.
You will notice i used the liger or lion launch point at with fx it could look like a portal in and out.
Also with one ship in the hangar when you go through a portal it looks like teh launched ship went through the portal with you.
that effect stops when you get more then one ship in the hanger.
Looks less realistic.
Launching as a squad would fix that .... or
an FX for the launch of the portal in and out when you attack an enemy base.
Tug escorted by Butchers makes me think the tug should be using fighter systems and not bigship systems.
Anyone know how to setup fx at launch and dock of a bigship?