UP3 has toe brakes, but sacrifices native axis zoom, so it's certainly possible, but perhaps there is some coding reason that the extra axis is not available, or DT is not happy with the implementation, or they just haven't gotten around to it yet. Only they can answer that.
Personally if it's a hard limit, I'll take native zoom. You can band a slider, but native is smoother. Either way DT is the crew that are putting all the work in So they can do whatever damn well pleases them and I'll gladly reap the benefits, because I know that they love the game as much as I do.
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I'm pretty much just here for comic relief.
Q6600@3.02 GHz, 4gig DDR2, GTX470, Win7 64bit
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