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Old 12-19-2013, 03:17 PM
MaxGunz MaxGunz is offline
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Join Date: Apr 2011
Posts: 471
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You roll to keep the target in sight and the best way to learn is through practice, though here I can say dedicated practice with friends can speed up the process.

Either go invulnerable or don't shoot if you use this for cooperative training.

Start by running one plane after the other at about 70%-80% throttle, get to some alt and start circling. The pursuing player then adds 5% throttle and tries to stay behind the slower moving leader while occasionally getting a firing solution.
If 5% is too much, try half that. Crawl before you walk, walk before you run.

You can use yoyos, barrel rolls, whatever works as long as you stay behind your slower moving target. It's a lot easier when you have distance to close and one lesson you learn is there is a too close for any speed difference where the time between possible shots gives the target a chance at grabbing initiative and you don't want that.

Try it in straight line flying but circles is what a lot of targets make. For this training, the lead should not get tricky and especially not go into the vertical until as that is training for something else.

Even being =on average= just 10 kph faster you can begin to learn this.

Go with invulnerable planes and unlimited ammo when you do get down to the gunnery training needed and make sure the target knows to ignore all hits and go all evasive as the training is about learning the mechanics/geometry and is not a better pilot contest.
If you don't know deflection shooting then it's best work out distances and timing on predictable targets until you have that internalized along with the flying.
Deflection is about when and where. You want your shots to arrive at a point where the target will be in the very near future. This is complicated by range and gun type and relative motion of shooter and target. In time you pick up on:
1) judging distance -- harder than it seems
2) judging speeds and relative speeds -- ditto
3) judging shot speed -- this can getcha when you switch guns after a while
4) vertical angle of the shot -- your rounds drop less firing up or down, but not much
5) all of the above together -- like how high relative speed makes your shots effectively faster and the longer the range the more any effects have.

It took me many hours to pick all that up but I had years of flight sim playing and some RL fun (not killing anything) to work it out in.

Last, if you can't get a friend to cooperate in training then get past the mudhen stage and go terrorize noobs on noob servers, but don't stay on the same server for more than a few lessons and don't pick on the same one while you're there. Who knows, maybe one or more will learn if they see how it's done? But get out if they even start to whine, okay? Chat saying "what was that?" is a sign you are learning but it's also your cue to not bag more than one or two more.
And every so often, get your own lessons handed to you on servers you find hard or you'll get soft on easy meat. It's not for penance, honest!
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