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Old 12-13-2013, 05:18 PM
SPAD-1949 SPAD-1949 is offline
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Join Date: Jan 2012
Posts: 124
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Quote:
Originally Posted by Juri_JS View Post
I noticed exactly the same, AI planes can't land on airfields build with the new runway tiles and also not on the invisible test runways.

OK, I took myself some time for testing.
Runway 1 and 2 (static ships) are not even to the ground.
Planes set on them will bounce when loading and crash immediately.

OK, I found out, since its in the choice box of ships, you need to treat this runways like a ship and assign the starting point to the runway icon.

Runway 3 and 4 5 & 6 work.
You can arrange 3 and 4 with many of them to larger areas and set take of to start waypoints.
5 and 6 are large flats, they work.
Most important, what I learned, by default, they are assigned to the red party.
This does not work with blue party planes unless you change the runway to the same colour as the aircraft or neutral.
Then you can proceed as it was a real airport.
Now you can create yor airport with runways and taxiways and stuff.

Sometimes it takes a little time
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