Most likely you are mod'ing the wrong .wav file. How did you figure out which one to replace? I found the dig file by looking at sounds.csv in sound.kfs which listed a bunch of actions and the sound associated. I don't know if it was just for adventure sounds or if it also covered combat sounds.
Only other thing I can think of is what are you doing to make them silent? I just took the dig sound and opened it in Goldwave and replaced it with silence. Probably not the most elegant but it worked on the first try.
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