Quote:
Originally Posted by bman654
From what I can tell from looking at some of the Russian mods, you put your modified files in a .kfs file in the data\mods folder. Is that all there is to it? Does it require starting a new game or will it work on existing savegames?
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That's all there is to it, it seems. In some cases, the changes are not effective on existing savegames (though just going to another map might enable them - can't try that in the demo), in other cases they are. Easiest way to test is starting up a new game without the mod, save, add the mod, reload, see what happens.