View Single Post
  #16  
Old 11-08-2013, 11:51 PM
bladeracer bladeracer is offline
Approved Member
 
Join Date: Jul 2010
Location: Perth, WestOz
Posts: 66
Default

Quote:
Originally Posted by horseback View Post
Then you must have used a few tricks to get more power from the engine, possibly replacing the stock throttle system with one that lets you use more of the engine's potential power. Most cars and bikes rated for street use do not use the full throttle capacity of their engines, because the engineers know that the engine will wear out sooner (and the normal user will never need to accelerate at the full throttle rate, much less travel at the speeds it would allow) and use much more fuel. And of course there's that liability thing here in the States.

Of course, we have a much better understanding of metallurgy, coolants and lubricants today than we did in 1939-45.

Similarly, the high performance engines that powered WWII aircraft were limited by the engineers in various ways; how much they were limited depended upon the quality of the fuel and lubricants, the expected atmospheric conditions, including the quality of the cooling systems (as I recall, most early war Soviet fighters lacked glycol cooling, which severely limited both the power of their inline engines and their time between overhaul).

All of this is the long way of saying that the limits on WEP use were very specific to a given engine and aircraft, and in some cases changed with better manufacturing techniques as the wartime workforce learned on the job. Consult your real life aircraft's manual for general guidance, and experiment a little on your own to see if the Il-2 '46 FM matches it (many aircraft do).

cheers

horseback

Yes, I know what WEP means (I'm sure most people playing these games do), my question was _how are the limits specified_, which I don't ever recall seeing mentioned in the aircraft manuals. Where it states a usage limit of "five minutes maximum" it doesn't generally state that "you must not use it again until after the engine has been inspected", for example.
Yes, I could indeed experiment in the game. but this still doesn't answer my question since I'm specifically asking about real world limitations, and specifically, how those limitations are measured. "Five minutes" is meaningless unless it relates to a longer term, such as "five minutes maximum until engine is inspected, regardless of whether it is five minutes continuous or accrued time", or "five minutes maximum until the cylinder head temperature has been reduced to below 100C for a minimum of twenty minutes". I don't see how I can ask it any more clearly than this.
Reply With Quote