.\.BMRender\rmode.cpp(1583): DirectX call failed: -1, -1,D3DERR_INVALIDCALL (The method call is invalid. For example, a method's parameter may not be a valid pointer)
When is this going to be fixed? This game is completely useless for me and others who have this error.
Why is there no programmer here who worked on this providing an explanation for a bug like this? and possible fix.
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