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Old 09-20-2013, 10:29 PM
Woke Up Dead Woke Up Dead is offline
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Join Date: Dec 2011
Posts: 209
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Horseback, all the things you mention are on par with the "fit and finish" of most other planes in this game.

Inaccurate or slow gauges? The P-11's fuel gauge still does not work, even though it was the very first extra plane introduced in a patch to the original IL-2 title. And didn't that plane fly with its rudder working in the opposite way than control input for a long time? Talk about hobbling. Is that too some sort of Russian conspiracy from the makers of this game, anti-Polish this time?

Also, have you seen the Pe-2's airspeed gauge between 300 and 350km/h? It looks like a four-year old drew the 10km/h interval lines with a Crayola. Speaking of bombers, in most of them the airspeed gauge in the pilot's cockpit does not match the reading of the gauge next to the bombardier's seat. And I can't recall the climb and dive indicator NOT being a second or two slow to respond in any plane in this game, though I don't pay attention to the Japanese ones much.

Inaccurate toughness? The P-51 has a glass engine and average wings, but I rarely if ever get disabled controls or get PK'd in it. Soviet planes were supposed to be tough, but the supposedly toughest of them all, the IL-2, loses its controls and its tail as easily as a lizard. Yaks become useless with a scratch on their wing, and the Pe-2 appears to have its wings glued to the fuselage with bubble-gum.

Ease of flight and stalls? You can see the supposedly easier to fly Spitfires do spins and stalls all over the place in a server with lots of rookie pilots, and they're harder to recover from than in a P-51. Their elevator trim needs is more intensive than that of the P-51, and their "arrow" (British equivalent of the ball) bounces from side to side with speed changes even more. Besides, "ease of flight" is so subjective and open to interpretation, and likely means different things to real pilots who spend 95% of their flight time bored, and players of this game.
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