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Old 09-13-2013, 12:41 AM
IceFire IceFire is offline
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Quote:
Originally Posted by Laurwin View Post
Thanks for the expansive response.

Haha, indeed, sometimes I feel like human players are a little bit easier than ace AIs. Maybe you just get the feeling because of the long range shots that seldom hit anything online.

Against humans you definitely need the good positive attitude I think.

Usually in QBs offline, I just put 16 bandits and something like 8 friendly, with us having alt advantage. It can be tough at times, so it seems. (maybe you're on to something; maybe I could learn more still, about fighting the AIs)


I prob can still take on the AI ace 1v1 hopefully at least lol

Probably it just has to do with like, how you "train" for online. Mostly these bnz and ambush type of tactics work quite well in big dogfight server.

The idea being, train as you would fight. Don't surrender yourself into long lasting dogfights where you get target fixated, even if you are gaining advantage vs one bandit. Who's to say, online, the guy on the defense might have a friendly coming over to his rescue, from above clouds. Then the 1v1 with attacker advantage becomes 1v2 disadvantage.

It was actally raelly funny because this was what happened last week with F4Fs with us vs zeke. We went something like 8v3-5, local superirity. We were just a marauding pack of wildcats there and mowing down zeke left and right with bnz and effective radio comms.

Obviously it doesn't mean too much about individual skill perhaps, but it was great seeing historical tactics being used so nicely with wildcats. And after all, isn't war a team effort indeed? I say no mercy to the enemy, with these classic dogfight situations. Your own team should strive for every possible advantage
Humans are more unpredictable although they are also often easily predicted. It just varies that much more.

It also depends on the type of pilots you're flying against and what the crowd is like. I know three or four people who have the gunnery abilities that outreach what the Ace AI can do. I've seen dozens who shoot far worse than the Rookie AI. The range in humans is that much greater.

I would echo the sentiment when you get a great team thing going. I've been there... I remember quite clearly a group of four of us flying on Warclouds years back with FW190D-9s. We spotted a furball ahead, lined our formation up and swept through line abreast shooting at whatever Spitfire or Mustang was in our general path. We regrouped back at our original altitude and two minutes later we swept through again. A trail of Allied fighter debris was left in our wake... devastatingly effective and completely reliant on our team tactics. Any time a Spitfire would try and lock on to the formation the rest of the team would re-position for a shot. No matter where he would try and turn away from there would always be a FW190 with a firing solution.

That was awesome and it was all the more apparent what would happen where you would avoid the dogfight and instead focus on the hit and run where the other guy may not even see you and even if he did there was someone else right there to shoot at him.
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