Half loop equates to immelman?
or would you do it more often, as a climb, followed by a stall-turn left or right, back into the original direction?
Fair enough, turning isn't too good, admitttedly though, you can still turn and cruise at fast speed around the trgt area with tempest.
Doing immelmans would probably be a blessing for a sudden attack from a focke wulf (low speed tempest, can't evade easily, maybe I need more low speed handling knowledge with some planes). I've also heard, keep tempest fast, once airborne.
Still, I'll keep advice in mind, and probably have more gunnery exercise with tempest.
It seems like you don't get to much gunnery with hispano cannons online. Spitfires for example. Mostly I try to ambush and bnz with them, they are def not an ac for spray and pray hehe.
To MaxGuns though. I can sort of visually picture the "energy egg"picture from wikipedia, showcasing rolling dives, climbs and turns. Let me ask you this though, does it really have tangible tactical value, or is it just a picture showcasing why some manouver works the way it does?
It seems that indeed you can "turn downwards" more easily with the help of earth gravity, maybe this helps if you ever get into vertical rolling scissors (indeed at the top of the energy egg, like a real egg, is more conical and pointy, as opposed to rounder and flatter like the bottom, therefore you get good turn rate and radius this way.)
then I would imagine, that you can use the sides of the energy egg to shorten the turn radius, at the expense of higher turn rate.(like high yoyo and low yoyo, both shorten turn radius, because of vertical element, but turn rateis not indeed at maximum values, except at the end of manouver you can maybe pull more Gs)
hehe, probably I don't do so good because I sometimes revert to old habits of turn fighting, instead of iron discipline E management. Then again oftentimes I'm flinyg alone on full real and get bounced once in a awhile on these big servers. *sniff* other people are playing on their own squadron teamspeak
Last edited by Laurwin; 09-12-2013 at 10:20 AM.
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