Quote:
Originally Posted by IceFire
The physics might be calculated faster leading to faster frame rates only. You can't take shortcuts here with a slower or faster CPU... otherwise multiplayer would be a write-off. So no... not likely to be the case.
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There is a difference between the different maths units on the processor. Intel documents this (1000s of pages). if IL2 chooses FPU/GPU on an XP laptop, and MMX/XMM/SEEx on the new laptop, the results depend on the Options used for each maths unit.
I doubt whether UBI or TD have worked on this yet, with regard to C or C++ compilers as these are not the best solutions, other than absolute control of your compilation process - not offered with C or C++ compilers as of yet.