View Single Post
  #5  
Old 09-03-2013, 08:27 PM
K_Freddie K_Freddie is offline
Approved Member
 
Join Date: Feb 2008
Posts: 563
Default

Quote:
Originally Posted by IceFire View Post
The physics might be calculated faster leading to faster frame rates only. You can't take shortcuts here with a slower or faster CPU... otherwise multiplayer would be a write-off. So no... not likely to be the case.
There is a difference between the different maths units on the processor. Intel documents this (1000s of pages). if IL2 chooses FPU/GPU on an XP laptop, and MMX/XMM/SEEx on the new laptop, the results depend on the Options used for each maths unit.

I doubt whether UBI or TD have worked on this yet, with regard to C or C++ compilers as these are not the best solutions, other than absolute control of your compilation process - not offered with C or C++ compilers as of yet.
__________________
Reply With Quote