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  #166  
Old 08-26-2013, 05:41 PM
majorfailure majorfailure is offline
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Join Date: Jan 2013
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Quote:
Originally Posted by MaxGunz View Post
Could just use a number of bitmasks and cycle through them. Mask logic, like shift operations, eats far fewer cycles than integer or floating-point math.
Now I have to agree, given the mask cycle is long enough to generate near random results.

And it could resolve the rookie 1000times as accurate than ace. Just mask/shift the same decimal positions and use different max deviation limits, e.g. an ace mask allows for 0F as max deviation, while the newbie mask allows for say 4F max.