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Old 08-20-2013, 09:32 AM
Pursuivant Pursuivant is offline
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Quote:
Originally Posted by KG26_Alpha View Post
As a mud mover my armaments have been messed with enough over the past few years changing the game to a confusing unreliable experience, so lets leave the bombers alone please.
Nobody's asking you to give up what you've got already.

As with any proposed change to armaments, I believe that there should be an option in the GUI to turn off elements which are "excessively realistic" or "not fun" for some people.

So, if TD were to actually implement realistic flexible or fixed gunnery, sticking to the current standard would be as simple as clicking on a difficulty setting.

Quote:
Originally Posted by KG26_Alpha View Post
Flying to a target for an hour to have your weapons not detonate or fail to run in the water (toprs) is not amusing especially when they used to work perfectly well in the past.
As I said, there's a difficulty setting for that. Or, at least there should be.

Quote:
Originally Posted by KG26_Alpha View Post
The fighters still enjoy
no freezing
no overheating
no prop-wash
no vibrations
no g-force effect
Yep. You'll get no argument from me there. IL2 has some pretty realistic exterior ballistics models, but they still miss a lot of little elements which made realistic aerial gunnery such as tricky business.

Those of us who like those realistic fiddly bits find it annoying that they aren't properly modeled, especially since IL2 tries so hard for realism in other respects.

And, in fairness to online bomber and attack pilots, it would only be fair to implement realistic flexible and fixed gunnery at the same time, so both sides are equally disadvantaged.