Ok. There is still a problem with ESCORT flights attacking incoming fighters when the ESCORT is to protect the flight.
I've made this mission in accordance to the comments made by FC.
The mission is a tad bit long, and it is in COOP mode (sorry, but this may be the problem?)...
The I16s are supposed to be protecting an AI flight of Bombers. The moment the bombers become engaged by a spawned, TIMEOUT set of BF109s, the I16s turn tail and just ignore their responsibility.
Code:
[MAIN]
MAP Balaton/load_w.ini
TIME 12.0
CloudType 1
CloudHeight 1000.0
army 1
playerNum 0
[SEASON]
Year 1938
Month 9
Day 20
[WEATHER]
WindDirection 0.0
WindSpeed 0.0
Gust 0
Turbulence 0
[MDS]
MDS_Radar_SetRadarToAdvanceMode 0
MDS_Radar_RefreshInterval 0
MDS_Radar_DisableVectoring 0
MDS_Radar_EnableTowerCommunications 1
MDS_Radar_ShipsAsRadar 0
MDS_Radar_ShipRadar_MaxRange 100
MDS_Radar_ShipRadar_MinHeight 100
MDS_Radar_ShipRadar_MaxHeight 5000
MDS_Radar_ShipSmallRadar_MaxRange 25
MDS_Radar_ShipSmallRadar_MinHeight 0
MDS_Radar_ShipSmallRadar_MaxHeight 2000
MDS_Radar_ScoutsAsRadar 0
MDS_Radar_ScoutRadar_MaxRange 2
MDS_Radar_ScoutRadar_DeltaHeight 1500
MDS_Radar_HideUnpopulatedAirstripsFromMinimap 0
MDS_Radar_ScoutGroundObjects_Alpha 5
MDS_Radar_ScoutCompleteRecon 0
MDS_Misc_DisableAIRadioChatter 0
MDS_Misc_DespawnAIPlanesAfterLanding 1
MDS_Misc_HidePlayersCountOnHomeBase 0
MDS_Misc_BombsCat1_CratersVisibilityMultiplier 1.0
MDS_Misc_BombsCat2_CratersVisibilityMultiplier 1.0
MDS_Misc_BombsCat3_CratersVisibilityMultiplier 1.0
[RespawnTime]
Bigship 1800
Ship 1800
Aeroanchored 1800
Artillery 1800
Searchlight 1800
[Wing]
r0100
r0120
g0100
r0101
[r0100]
Planes 3
OnlyAI 1
Skill 2
Class air.SB_2M100A
Fuel 80
weapons 6xfab100
spawn0 8_Static
spawn1 9_Static
spawn2 10_Static
[r0100_Way]
TAKEOFF_005 54066.58 128181.65 0 0 &0
TRIGGERS 0 1 3 0
TAKEOFF_005 53977.77 128384.65 0 0 &0
TRIGGERS 0 0 3 0
TAKEOFF_005 53846.58 128351.41 0 0 &0
TRIGGERS 0 0 3 0
TAKEOFF_005 53815.96 128380.05 0 0 &0
TRIGGERS 0 0 3 0
TAKEOFF_005 53801.19 128412.60 0 0 &0
TRIGGERS 0 0 3 0
TAKEOFF_005 53967.10 128454.14 0 0 &0
TRIGGERS 0 0 10 0
TAKEOFF 55311.03 128818.50 0 0 &0
NORMFLY 71005.68 132106.83 1000.00 270.00 &0
NORMFLY 97931.29 120182.96 2500.00 270.00 &0
NORMFLY 113924.67 106565.66 3000.00 320.00 &0
NORMFLY 133900.83 89384.82 3000.00 320.00 &0 F5
GATTACK 145935.46 91515.35 3000.00 320.00 &0 F5
NORMFLY 153102.38 103380.86 3000.00 320.00 &0
NORMFLY 118119.73 128133.87 1800.00 320.00 &0
NORMFLY 86041.85 140384.08 1200.00 320.00 &0
NORMFLY 65203.86 133185.50 500.00 300.00 &0
LANDING_104 55301.98 128813.08 0 0 &0
[r0120]
Planes 3
OnlyAI 1
Skill 2
Class air.I_16TYPE6
Fuel 90
weapons default
[r0120_Way]
TAKEOFF_001 55301.98 128813.08 0 0 &0
TRIGGERS 0 1 20 0
NORMFLY 62469.11 131592.42 500.00 270.00 r0100 15 &0
NORMFLY_401 69923.50 131837.11 800.00 300.00 r0100 7 &0
TRIGGERS 0 1 0 4 0
NORMFLY 99642.86 120085.67 2600.00 320.00 r0100 8 &0
NORMFLY 115275.31 106287.29 2000.00 320.00 r0100 9 &0
NORMFLY 135201.42 90003.61 3000.00 320.00 r0100 10 &0
NORMFLY 146602.39 92119.02 3000.00 320.00 r0100 11 &0
NORMFLY 152204.26 103716.35 3000.00 320.00 r0100 12 &0
NORMFLY 117603.43 126576.51 1800.00 320.00 r0100 13 &0
NORMFLY 86074.85 139106.15 1800.00 280.00 &0
NORMFLY 60261.18 131352.63 700.00 270.00 &0
LANDING 55301.98 128813.08 0 0 &0
[g0100]
Planes 3
OnlyAI 1
Skill 0
Class air.BF_109E4
Fuel 80
weapons default
StartTime 15
[g0100_Way]
NORMFLY 116811.02 76747.28 3100.00 350.00 &0
NORMFLY_401 116814.21 109217.52 3100.00 350.00 r0100 9 &0
TRIGGERS 0 10 45 5 500
NORMFLY 102394.53 88930.32 2000.00 350.00 &0
LANDING_102 117571.88 80746.78 0 0 &0
[r0101]
Planes 3
Skill 1
Class air.SB_2M100A
Fuel 60
weapons 6xfab100
[r0101_Way]
TAKEOFF_004 54140.95 128228.18 0 0 &0
TRIGGERS 0 1 -40 0
TAKEOFF_004 54100.19 128219.57 0 0 &0
TRIGGERS 0 0 5 0
TAKEOFF_004 53977.77 128384.65 0 0 &0
TRIGGERS 0 0 3 0
TAKEOFF_004 53846.58 128351.41 0 0 &0
TRIGGERS 0 0 3 0
TAKEOFF_004 53815.96 128380.05 0 0 &0
TRIGGERS 0 0 3 0
TAKEOFF_004 53801.19 128412.60 0 0 &0
TRIGGERS 0 0 3 0
TAKEOFF_004 53967.10 128454.14 0 0 &0
TRIGGERS 0 0 10 0
TAKEOFF 55311.03 128818.50 0 0 &0
NORMFLY 71005.68 132106.83 1000.00 270.00 &0
NORMFLY 97931.29 120182.96 2500.00 270.00 &0
NORMFLY 113924.67 106565.66 3000.00 320.00 &0
NORMFLY 133900.83 89384.82 3000.00 320.00 &0 F5
GATTACK 145935.46 91515.35 3000.00 320.00 &0 F5
NORMFLY 153102.38 103380.86 3000.00 320.00 &0
NORMFLY 118119.73 128133.87 1800.00 320.00 &0
NORMFLY 86041.85 140384.08 1200.00 320.00 &0
NORMFLY 65203.86 133185.50 500.00 300.00 &0
LANDING_104 55301.98 128813.08 0 0 &0
[Chiefs]
0_Chief Vehicles.GermanyCarsColumnB 2
1_Chief Vehicles.GAZ_M1 1
[0_Chief_Road]
146000.28 91621.41 120.00 0 2 2.6388890743255615
145934.97 91512.90 120.00
[1_Chief_Road]
54048.45 128031.28 120.00 0 2 3.055555582046509
54087.06 128112.27 120.00 0 2 3.055555582046509
54040.34 128401.37 120.00 0 2 3.055555582046509
54234.03 128454.59 120.00 0 2 3.055555582046509
54195.45 128591.81 120.00 0 2 3.055555582046509
55027.38 128811.24 120.00 0 2 3.055555582046509
55005.66 128902.45 120.00 0 2 3.055555582046509
55060.68 128893.77 120.00 0 2 3.055555582046509
55069.37 128864.81 120.00
[NStationary]
0_Static vehicles.stationary.Stationary$VW82t 2 146013.99 91568.64 360.00 0.0
1_Static vehicles.stationary.Stationary$VW82t 2 146001.11 91550.24 360.00 0.0
8_Static vehicles.planes.Plane$SB_2M103 1 54006.70 128160.65 345.00 0.0 null 1 1.0 null 1
9_Static vehicles.planes.Plane$SB_2M103 1 54018.09 128126.79 345.00 0.0 null 1 1.0 null 1
10_Static vehicles.planes.Plane$SB_2M103 1 54031.16 128090.89 345.00 0.0 null 1 1.0 null 1
11_Static vehicles.planes.Plane$I_15BIS 1 55094.54 128940.99 480.00 0.0 null 1 1.0 null 1
5_Static vehicles.artillery.Artillery$Flak30_20mm 2 145898.09 91666.13 360.00 0.0 0 1 1
4_Static vehicles.stationary.Stationary$Flak38_20mm 2 145895.33 91782.03 360.00 0.0
7_Static vehicles.artillery.Artillery$Flak18_37mm 2 145474.07 91524.49 360.00 0.0 0 1 1
3_Static vehicles.stationary.Stationary$Flak38_20mm 2 145937.64 91461.02 360.00 0.0
2_Static vehicles.stationary.Stationary$Flak30_20mm 2 145912.81 91490.46 360.00 0.0
6_Static vehicles.artillery.Artillery$Flak38_20mm 2 146128.04 91454.58 360.00 0.0 0 1 1
12_Static vehicles.planes.Plane$BF_109E4 2 117140.18 81754.00 509.10 0.0 null 1 1.0 null 1
13_Static vehicles.planes.Plane$BF_109E4 2 117150.81 81735.68 509.10 0.0 null 1 1.0 null 1
14_Static vehicles.stationary.Campfire$CampfireAirfield 0 53766.80 128416.85 509.10 0.0
15_Static vehicles.stationary.Campfire$CampfireAirfield 0 53774.90 128386.87 509.10 0.0
16_Static vehicles.stationary.Campfire$CampfireAirfield 0 55332.19 128838.18 510.00 0.0
17_Static vehicles.stationary.Campfire$CampfireAirfield 0 55341.10 128807.39 510.00 0.0
18_Static vehicles.stationary.Stationary$ZIS5_radio 1 55001.61 128770.12 510.00 0.0
[Buildings]
[Bridge]
[House]
[FrontMarker]
FrontMarker0 101769.40 66183.75 2
FrontMarker1 136347.53 96476.21 2
FrontMarker2 162525.17 116723.25 2
FrontMarker3 188717.64 112475.58 2
FrontMarker4 87433.51 81644.88 1
FrontMarker5 155307.95 127832.32 1
FrontMarker6 187662.60 127597.86 1
FrontMarker7 126704.56 108841.54 1
Could someone from DT (I know it's about a 30 minute mission) please take a look and tell me why the I16s just turn tail and run?
Note. You have to command your flight to start their engines. The AI flight of bombers should take off first.