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Old 07-30-2013, 12:35 AM
Igo kyu's Avatar
Igo kyu Igo kyu is offline
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I'm currently using 4.7, but I agree with everything Horseback says about over accurate bomber gunners, it always has been ridiculous, at least since the original Forgotten Battles.

The problem is, the only information the program has, is the exactly correct position, speed and heading of our fighters. That's available, with no work, somewhere that can be got at easily (if it wasn't, we wouldn't be in a flight sim). Generating approximations for those data, particularly accurate approximations of the data a human in the relative position of the gunner in of a bomber would have had, would be hard.

There's probably the processor grunt to do it now, but there wasn't back when IL*2 was originally written, so the code presumably wasn't writen that way. To get to a position where it could be done would presumably require a wholesale re-write, such that you might as well write a completely new simulation.

On another angle, most big air battles resulted in very small loss ratios even for the losers, the day the Stukas withdrew from the BoB, their losses were something like 20%. In IL*2 we often get most or even all of the bombers, I agree that the fighter losses should be lower than they are, but the bomber losses ought to be lower too.

Last edited by Igo kyu; 07-30-2013 at 12:39 AM.