Quote:
Originally Posted by FC99
Now this is a funny one  i tried it and it really happens. Can you do me a favor and test what happens if you fly with gears down instead of flaps down?
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gears stay down, no other effects , playing with the FMB and creating a mission with 64 BF109E4 vs 64 MIG3, elevator, rudder and aileron input was modified during flight while using almost constant input, it now seems its the beginning of the fight that matters , there the input is overridden sometimes, but much later when a group calls out the contacts again , or something in the general fighting changes it is triggered again , cant say if its the "AI" of the own plane that has to get away from the fight and return to "react" again.
UPDATE: I thought it had something to do with AI calling out bandits , but it also works when flying 1:1 in QMB, it just happens at the same time your wingmen would call out bandits, now Im stumped even more...