Thread: 4.12 ai...
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  #42  
Old 07-21-2013, 03:50 AM
KU_Rigamortis KU_Rigamortis is offline
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Join Date: Jun 2013
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Aviar,
Thank you for looking at this, and for the tip on setting the landing carrier. I never considered that point, and you're right the planes land on either carrier within the home base circle.

So I did some more testing and did eventually get the TBD-1 to launch 4 AI from the flight deck.

1st). U.S. CV Saratoga, I noticed that if the ship is within range of an enemy with her main guns, the guns traverse over the flight deck. I had 4 AI F4F-3's take off and plane 1 clips the forward gun mount destroying both the first plane and the gun. The 3rd plane to takeoff also hits the destroyed gun and flips into the air and crashes. Is it possible that the TBD-s sensed an interference with the gun and refused to launch plane 2, thus holding up plane 3 and 4 ?

2nd). I placed the generic CV with 4 TBD-1, 40% fuel, and a torpedo. Alongside it I put the IJN shokaku (making her same side) again with 4 TBD-1, 40% fuel, and a torpedo. On both ships the TBD-1's take off ok.

So it may well be user error as I suspected, Although I will have to keep the Saratoga farther away from enemy ships as she has a long range with her main guns.
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