Thread: 4.12 ai...
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Old 07-04-2013, 07:52 PM
Bearcat Bearcat is offline
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Join Date: Oct 2007
Location: Northern Va. by way of Da Bronx
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Quote:
Originally Posted by wheelsup_cavu View Post
That's not a .mis file but it is what is used to generate the QMB missions that you have saved. Since the QMB doesn't actually generate a .mis file each time you fly there might be a problem getting the system to recognise individual slill levels? Considering that you can get the QMB to recognise individual Pilot and Plane skins I can't phathom why it wouldn't recognise an individual Skill level though ??

It sure seems simple enough to accomplish to me considering what is already being done with the QMB but since I can't do the programming for it I have no idea the dificulty involved in making it possible.
Wheels
That was where my reasoning was coming from..


Quote:
Originally Posted by JtD View Post
It's certainly possible to do, but as a user I wouldn't like it. It's a QMB after all, and it is complex enough as it is already. A higher variety in missions would be far more welcome imho (escort, intercept, anti shipping strike ...), or a swap sides feature.
I think just adding that feature to the QMB would not make it more complicated.. just more versatile.. as for the more missions.. If I am not mistaken .. can't we make our own templates now in the QMB? We can certainly add maps to it from my understanding.. Correct me someone of I am wrong.. Notonly that we can make escort missons now.. they are not as detailed as with the FMB .. but I have been using escort QMs since IL2 came out.
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