Quote:
Originally Posted by Vendigo
Thank you but it only works 50/50, in about half the times I tried it the AI Me-163s still fail to lock on the B-17s and keep flying in circles until the fuel runs out. Unfortunately seems this is not the solution I need.
I would like to note again that in 4.11 the Komets would take off and always attack the high-flying bombers even if Me-163s had only two waypoints set. It's a natural behaviour for rocket fighter AI but now it is not working as before.
Could anybody from DT pay attention to this and be so kind to comment whether this could be fixed, please?
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Well the
mission 1 I edited puts the waypoints in the correct position to attack the bombers and they do 100%, simply putting a couple of waypoints like you did at 500m with the bombers at 85000m the ai have no choice really but to ignore the target 8000m above them as they were never told to go to that alt and direction, you told them to go 500m to point 1
(set USA) and return to land.
It makes sense to me they would go and land.
@FC99
Even with the new landing defence ai routine it wont make a difference where bad mission building practice is involved, there used to be a set number of waypoints for take off and landing,
and waypoints for aircraft to climb out to
IIRC
Nice to hear the Ai bomber attack routines being looked into