I've noticed a very minor bug in the 4.12 patch.
When one AI plane kills a plane that another AI plane was lining up to shoot, the AI plane breaks off the attack and flies straight and level for a moment rather than immediately shifting targets to another enemy plane in the same formation. Still, I can't complain too much. After all, the AI just pauses for a second before switching targets.
And it's a joy to see historically accurate kill markings.
Last edited by Pursuivant; 06-18-2013 at 02:30 AM.
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