from my experience of building large(ish) missions..
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but it seems the framerate is lower when using luftwaffe bombers than when using just fighters only, is this right?
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Twin engine planes when present in largeish numbers are a definite framerate hit, this includes 110's. Wellington/Blenheim also cause a problem.
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s there a german bomber type which is more fps friendly than another? the Do17 seems worse than the He111 but I can"t prove that.
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Personally I find the 111 to be more problematic, the Do17 to be slightly less so Ju88 somewhere in between. 110's seem to be as bad as He111.
I can't prove it's not AI but removing gun stations from bombers in loadout does not seem to make a difference, nor does lowering bomb numbers (8gp/none rather than 30 sc50)
This fps drop for me is worse since beta patches/1.11, almost back to initial release levels (1.05 was better for me).
Problem becomes more apparent when:-
1)player is within ~4km of large twin engine group (LW or RAF player)
2)enemy AC are engaging twin engine group.
I have speculative theories as to what is going on BUT they are purely speculation.
Generally I try to keep twin engine groups to around 20-30 MAX in combat areas
This is on my rig at my settings (tho graphic settings don't seem to be relevant to the relative fps drop, seems CPU related) -
your mileage may vary.
http://forum.netweather.tv/topic/631...r-diary/page-7
may be another source to combine with MOD diary? I generally cross reference at least 3 sources wherever possible.