Assuming both computers use opengl in graphic settings , check if the one that does look funny uses s3tc/16bit texture compression , fine gradients seem to suffer the most , had this with ati and nvidia cards.
Using no texture compression gives the best image quality but may kill some fps, use the setup and change the graphic setting to custom and change compression or find the following line (under [Render_OpenGL]):
TexCompress=0
0=No compression
1=16bit conversion
2=S3TC compression
16bit looks very washed out , try setting it to S3TC, but for me the best looking is the uncompressed stuff.
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