Oleg,
I have a question regarding online play in SoW.
I help to run a couple of dogfight servers, one of which is an axis-vs-allied setup. This leads to many instances (when server admins are not present) of players overpopulating the team with the most powerful plane on it. This lack of team balance ruins the careful gameplay balance we as DF map-makers try to put in our scenarios.
Currently programs like IL-2:SC can do a sort of team-balancing, but rather than moving people from team to team it just kicks you from the game if you join the team with too many players.
Will SoW include a server-side option for "auto-balancing' teams, like so many other online games have? Even a very basic form of team auto-balancing would be very welcome by many-a-pilot I think, and certainly by me!
I have dozens of other questions, but this is the one that I am most curious about. I won't waste your time with other questions, as I want to leave you some time for making the new sim (which is looking better and better with each update!) Thanks for your efforts to make yourself available to your 'fans'. I cannot think of another game developer who is so hands-on with his public. I, for one, truly appreciate it.
Paxton (aka Lodestone)
Last edited by Lodestone; 09-22-2008 at 12:54 PM.
Reason: poor grammar (pefectionism)
|