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Old 05-04-2013, 06:47 PM
IceFire IceFire is offline
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Quote:
Originally Posted by majorfailure View Post
Depends on version of the Zero. A6M3 and beyond has a little higher top speed on the deck up to 1000m. But if you plan your attack extremly careful, you can still outrun them. At best get to the fight with altitude advantage (if you do not have the altitude advantage you are basically screwed - you can try to run though) AND numerical superiority. Dive on the Zero(s), and do not burn too much E if they try to evade - continue to dive to 1000m or below, you can dive to up to 820 kph, the Zero breaks apart at 700something kph. Keep your speed up and run like no tomorrow, at best run towards own fighters or FlaK.

With the F4F and the other USN planes keep the fight fast, you are more maneuverable then the Zero when fast. The F4U has superior roll rate, use it to change direction.

Your guns are more than capable to severly damage your enemy even with a few hits. You can take pot shots, if you are a superb marksman you can even deliberately aim for the pilot - and the Zero burns easily and loses wings after very few hits.

If you are flexible in choosing your weapons, try P-40 vs. Zero, you always have a slight speed advantage -while you still lack maneuverability and climb.
Even with the P-40 I feel like I have the manoeuvrability edge so long as I keep the fight fast and in the horizontal. The P-40E and M roll very quickly and turn fairly well at high speeds. But no sustained turns anywhere... always fast in and around.
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