View Single Post
  #8  
Old 04-10-2013, 08:14 AM
fly_zo's Avatar
fly_zo fly_zo is offline
Approved Member
 
Join Date: Oct 2007
Location: Zagreb, Croatia
Posts: 234
Default

only for modded game ...

to do it properly you need :

1. edit hier.him file of desired cockpit

- it determines position of objects in cockpit ( can be done via wordpad or similar text editor)

2. introduce new mesh file along with respective tga file and mat file to desired cockpit folder

- mesh : actual object
- tga : texture for mesh ( picture) ... photoshop 32bit rgb alpha channel enabled
- mat : properties for tga ( lighting , alpha etc.) ... via text editor

you can borrow those files from some other cockpit mod or even stock files ( it just have to be flat square object)

word of warning ... if you install any new mod which introduces hier.him file for your cockpit you need to modify it too ( same goes for mod packs)

hope that helps

reg
Z
Attached Images
File Type: jpg Hawk81A_02.jpg (155.1 KB, 49 views)
File Type: jpg Yak_pit.jpg (223.8 KB, 48 views)
__________________


Born to fly...forced to work!!!
Reply With Quote