Quote:
Originally Posted by RPS69
Torpedoes must be used as saturation weapons, as almost all air weapons of WWII. Every time some airforce tried a torpedo attack alone, the results were poor. However the combination of dive bombers and torpedo attacks were a whole other thing.
Firing a torpedo far away from a ship convoy, enable them to maneuver and avoid the attack, but on il2 ships are absolutelly cooperative on their single minded behaviour.
The date when TD could improve ships behaviour while under attack, this will be a whole different game on naval operations.
Still, maybe this code can't be accessed by them.
|
I agree. Torpedoes were launched en masse as many might be duds, many more might miss, and even more might be lost due to enemy action against the attacking aircraft.
I would also like to see more detailed DM for some ships. For instance, in the Pacific Beaufighters would be used to launch rockets and strafe the AA guns on ships or cause general panic. Then the torpedo planes or bombers would arrive and have an easier time. You can't do this in Il-2 as you can't progressively damage ships (they are fine until they suddenly sink) and you can't damage sub-systems like gun placements.