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Old 09-20-2008, 12:29 AM
dflion dflion is offline
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Join Date: Nov 2007
Posts: 319
Thumbs up Perfectly quoted by FlatSpinMan

Quote:
Originally Posted by FlatSpinMan View Post
100% offline. I want a sense of purpose, historical plane sets, and a sense of immersion. I haven't tried many co-ops but certainly the dogfight servers don't offer that enough for my liking. What's more, offline you can really make full use of the FMB to create a 'world' whereas this is restricted online due to connection issues and soon.
I freely admit that the AI can be irritating sometimes but usually less so than human players, if the chat bar is anything to go by.

Please make a fully featured, replayable,immersive offline experience. I want to feel like I'm THERE!
I could not have said this any better, though I occasionally do play 'online' with my son over our LAN.
Quote from Pierre Clostermann's 'The Big Show' - pilot with the Alsace Squadron - "In the middle of the Channel I sensed things were going badly - we accelerated, 2,600 revs. and plus 6 boost, and climbed. (He was flying his Spitfire Mk.IXc NL-B during this mission)
The controller was getting on our nerves:
'Twenty-five Huns, over Abbeville, 15,000 feet, climbing.'
'Thirty plus over Saint-Omer, 20,000 feet, going west.'
'Fifteen plus 10 miles south of Hardelot, no height yet.'
'Forty plus 5 miles from the Big Boys, 25,000 feet, about to engage'.
The whole Luftwaffe was in the air today! things were going to get warm."

The above quote is what 'offline' campaigns are all about - trying to accurately recreate real historical events and then flying them in IL2 - even flying against AI aircraft, things can suddenly get very tough?

I am looking forward to the release of the 'Cross Channel Map Mod' for IL2 from the 352ndVFG, Clockwatcher and Ramjagger and of course BOB SOW to continue making 'offline' historical campaigns.

DFLion
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