Quote:
Originally Posted by djsatane
Some stuff will work in skirmishes, the main stuff related to accuracy and other stuff of ai how good their vision is, but when it comes to money or some otheer things script often controls that, in game skirmishes player health base is determined by script.
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That's fine with me.
Some aspects remain harder than normal but the slight lowering of the values like I described made it playable - yet more challenging than normal diff.