IMO complex engine start-up procedures is one of those "game-play" features that looks good on a box...and I'm sure that their are a few on-line servers and (or) a few off-line mission builders that will either insist on this procedure or will make it a required step for online participation...but I think that after the novelty wares off MOST people will basically skip this "immersion detail"...
I think that Olegs time (at this point) is best spent working on AI behavior and/or optimizing CPU usage...
I think that fully clip-able cockpits could (should) be a featured detail of a 3rd party aeroplane builder. Something like "Wings of Power" for the "SoW BoB" series...
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