i already answered your question and this is an old topic if you ignore it let it be info for the rest
30º fov implies you set your monitor distance so the vertical of the screen has an angular size of 30º implies objects appear at real size
you neither paid attention how winscape solved this issue of varying distance to screen with head trackers to show a realistic size rendition
__________________
 2.4ghz dual core cpu
3gb ram
ASUS Radeon EAH4650 DI - 1 GB GDDR2
I PREFER TO LOVE WITHOUT BEING LOVED THAT NOT LOVE AT ALL
|